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Server Client senden und empfangen einfachen Text

Ich habe eine Hausaufgabe, um eine Anwendung zu erstellen, die einfache Zeichenfolge zwischen Server und Client sendet und empfängt. Ich weiß, wie eine Verbindung hergestellt werden kann, aber ich weiß nicht, wie ich eine Zeichenfolge senden und empfangen soll. Das ist mein Code: 

public partial class Form1 : Form
{
    private Thread n_server;
    private Thread n_client;
    private Thread n_send_server;
    private TcpClient client;
    private TcpListener listener;
    private int port = 2222;
    private string IP = " ";
    private Socket socket;
    public Form1()
    {
        InitializeComponent();
    }

    private void exitToolStripMenuItem_Click(object sender, EventArgs e)
    {
        Application.Exit();
    }

    public void Server()
    {
        listener = new TcpListener(IPAddress.Any, port);
        listener.Start();
        try
        {
            socket = listener.AcceptSocket();
            if (socket.Connected)
            {
                textBox2.Invoke((MethodInvoker)delegate { textBox2.Text = "Client : " + socket.RemoteEndPoint.ToString(); });
            }
        }
        catch
        {
        }
    }

    public void Client()
    {
        IP = "localhost";
        client = new TcpClient();
        try
        {
            client.Connect(IP, port);
        }

        catch (Exception ex)
        {
            MessageBox.Show("Error : " + ex.Message);
        }

        if (client.Connected)
        {
            textBox3.Invoke((MethodInvoker)delegate { textBox3.Text = "Connected..."; });

        }
    }

    private void button1_Click(object sender, EventArgs e)
    {
        n_server = new Thread(new ThreadStart(Server)); 
        n_server.IsBackground = true;
        n_server.Start();
        textBox1.Text = "Server up";
    }

    private void button2_Click(object sender, EventArgs e)
    {
        n_client = new Thread(new ThreadStart(Client));
        n_client.IsBackground = true;
        n_client.Start();
    }

    private void send()
    {
        // I want to use this method for both buttons : "send button" on server side    and "send button"
        // on client side. First I read text from textbox2 on server side or textbox3
        // on client side than accept and write the string to label2(s) or label3(c).
        // 
    }


    private void button3_Click(object sender, EventArgs e)
    {
        n_send_server = new Thread(new ThreadStart(send));
        n_send_server.IsBackground = true;
        n_send_server.Start();
    }
}
24
Iposify

Der folgende Code sendet und empfängt das aktuelle Datum und die aktuelle Uhrzeit vom und zum Server

// Der folgende Code ist für die Serveranwendung:

namespace Server
{
    class Program
    {
        const int PORT_NO = 5000;
        const string SERVER_IP = "127.0.0.1";

        static void Main(string[] args)
        {
            //---listen at the specified IP and port no.---
            IPAddress localAdd = IPAddress.Parse(SERVER_IP);
            TcpListener listener = new TcpListener(localAdd, PORT_NO);
            Console.WriteLine("Listening...");
            listener.Start();

            //---incoming client connected---
            TcpClient client = listener.AcceptTcpClient();

            //---get the incoming data through a network stream---
            NetworkStream nwStream = client.GetStream();
            byte[] buffer = new byte[client.ReceiveBufferSize];

            //---read incoming stream---
            int bytesRead = nwStream.Read(buffer, 0, client.ReceiveBufferSize);

            //---convert the data received into a string---
            string dataReceived = Encoding.ASCII.GetString(buffer, 0, bytesRead);
            Console.WriteLine("Received : " + dataReceived);

            //---write back the text to the client---
            Console.WriteLine("Sending back : " + dataReceived);
            nwStream.Write(buffer, 0, bytesRead);
            client.Close();
            listener.Stop();
            Console.ReadLine();
        }
    }
}

// Dies ist der Code für den Client

namespace Client
{
    class Program
    {
        const int PORT_NO = 5000;
        const string SERVER_IP = "127.0.0.1";
        static void Main(string[] args)
        {
            //---data to send to the server---
            string textToSend = DateTime.Now.ToString();

            //---create a TCPClient object at the IP and port no.---
            TcpClient client = new TcpClient(SERVER_IP, PORT_NO);
            NetworkStream nwStream = client.GetStream();
            byte[] bytesToSend = ASCIIEncoding.ASCII.GetBytes(textToSend);

            //---send the text---
            Console.WriteLine("Sending : " + textToSend);
            nwStream.Write(bytesToSend, 0, bytesToSend.Length);

            //---read back the text---
            byte[] bytesToRead = new byte[client.ReceiveBufferSize];
            int bytesRead = nwStream.Read(bytesToRead, 0, client.ReceiveBufferSize);
            Console.WriteLine("Received : " + Encoding.ASCII.GetString(bytesToRead, 0, bytesRead));
            Console.ReadLine();
            client.Close();
        }
    }
}
72
Nudier Mena
    static void Main(string[] args)
    {
        //---listen at the specified IP and port no.---
        IPAddress localAdd = IPAddress.Parse(SERVER_IP);
        TcpListener listener = new TcpListener(localAdd, PORT_NO);
        Console.WriteLine("Listening...");
        listener.Start();
        while (true)
        {
            //---incoming client connected---
            TcpClient client = listener.AcceptTcpClient();

            //---get the incoming data through a network stream---
            NetworkStream nwStream = client.GetStream();
            byte[] buffer = new byte[client.ReceiveBufferSize];

            //---read incoming stream---
            int bytesRead = nwStream.Read(buffer, 0, client.ReceiveBufferSize);

            //---convert the data received into a string---
            string dataReceived = Encoding.ASCII.GetString(buffer, 0, bytesRead);
            Console.WriteLine("Received : " + dataReceived);

            //---write back the text to the client---
            Console.WriteLine("Sending back : " + dataReceived);
            nwStream.Write(buffer, 0, bytesRead);
            client.Close();
        }
        listener.Stop();
        Console.ReadLine();
    }

Halten Sie zusätzlich zur @Nudier Mena-Antwort eine while-Schleife, um den Server im Überwachungsmodus zu halten. Damit können mehrere Client-Instanzen verbunden sein.

5
   public partial class Form1 : Form
    {
        private Thread n_server;
        private Thread n_client;
        private Thread n_send_server;
        private TcpClient client;
        private TcpListener listener;
        private int port = 2222;
        private string IP = " ";
        private Socket socket;
        byte[] bufferReceive = new byte[4096];
        byte[] bufferSend = new byte[4096];
        public Form1()
        {
            InitializeComponent();
        }

        private void exitToolStripMenuItem_Click(object sender, EventArgs e)
        {
            Application.Exit();
        }

        public void Server()
        {
            listener = new TcpListener(IPAddress.Any, port);
            listener.Start();
            try
            {
                socket = listener.AcceptSocket();
                if (socket.Connected)
                {
                    textBox3.Invoke((MethodInvoker)delegate { textBox3.Text = "Client        : " + socket.RemoteEndPoint.ToString(); });
                }
                while (true)
                {
                    int length = socket.Receive(bufferReceive);
                    if (length > 0)
                    {
                        label2.Invoke((MethodInvoker)delegate { label2.Text = Encoding.Unicode.GetString(bufferReceive); });
                    }
                }
            }
            catch
            {
            }
        }

        public void Client()
        {
            IP = "localhost";
            client = new TcpClient();
            try
            {
                client.Connect(IP, port);
                while (true)
                {
                    NetworkStream nts = client.GetStream();
                    int length;
                    while ((length = nts.Read(bufferReceive, 0, bufferReceive.Length)) != 0)
                    {
                       label3.Invoke((MethodInvoker)delegate { label3.Text = Encoding.Unicode.GetString(bufferReceive); });
                    }
                }
            }

            catch (Exception ex)
            {
                MessageBox.Show("Error : " + ex.Message);
            }

            if (client.Connected)
            {
                textBox3.Invoke((MethodInvoker)delegate { textBox3.Text = "Connected..."; });

            }
        }

        private void button1_Click(object sender, EventArgs e)
        {
            n_server = new Thread(new ThreadStart(Server));
            n_server.IsBackground = true;
            n_server.Start();
            textBox1.Text = "Server up";
        }

        private void button2_Click(object sender, EventArgs e)
        {
            n_client = new Thread(new ThreadStart(Client));
            n_client.IsBackground = true;
            n_client.Start();
        }

        private void send()
        {
            if (socket!=null)
            {
                bufferSend = Encoding.Unicode.GetBytes(textBox2.Text);
                socket.Send(bufferSend);
            }
            else
            {
                if (client.Connected)
                {
                    bufferSend = Encoding.Unicode.GetBytes(textBox3.Text);
                    NetworkStream nts = client.GetStream();
                    if (nts.CanWrite)
                    {
                        nts.Write(bufferSend,0,bufferSend.Length);
                    }

                }
            }
        }



        private void button3_Click(object sender, EventArgs e)
        {
            n_send_server = new Thread(new ThreadStart(send));
            n_send_server.IsBackground = true;
            n_send_server.Start();
        }
    }
0
EghbalMohammadi